Anatomical Illustration
Adobe Photoshop, Adobe Illustrator, Pixologic ZBrush
This piece was created to experiment with ZBrush as a tool for creating illustrations. Starting from a previously created base model of the skeleton, the vertebral column was detailed and rendered in ZBrush before being composited in Photoshop. This project purposefully relied on 3D tools to test what is achievable when primarily using ZBrush, and I believe having both 3D and 2D skills will help me produce illustrations more quickly and accurately in the future.